E ISSN: 2583-049X
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International Journal of Advanced Multidisciplinary Research and Studies

Volume 5, Issue 6, 2025

Development of an Interactive Board Game in Solving Integer Word Problems Using the Strategic Integers’ Cubes Mastery (SICM) Approach



Author(s): Ricalyn V Agunos, Lesly Joy M Nama, John Leonard P Gawanan, Angel Ann S Valdez, Jonnie D Corpuz, Christopher R Vergara

Abstract:

This study aimed to design, develop, and evaluate Strategic Integers’ Cubes Mastery (SICM), an interactive board game created to enhance Grade 7 students’ proficiency in solving algebraic word problems involving integers. Rooted in the principles of Realistic Mathematics Education (RME), the study sought to integrate mathematical understanding with interactive, student-centered learning experiences. Employing a descriptive-developmental research design guided by the ADDIE model, the study was conducted at Talavera National High School with 56 student participants. Expert validators and user feedback assessed the SICM board game’s content, design, functionality, and pedagogical soundness. Results revealed a significant improvement in students’ performance, with pre-test (M = 12.03) and post-test (M = 19.08) scores yielding t = 25.00 and p < 0.00, confirming the game’s effectiveness. Experts rated the game “very good” across all evaluation criteria, while teachers and students found it highly useful and engaging for instruction and learning. Overall, the findings affirm that the SICM board game is a valid, pedagogically sound, and effective tool that promotes mathematical understanding, motivation, and problem-solving skills through interactive and enjoyable gameplay.


Keywords: Game-Based Learning, Algebra Word Problems, Integer Operations, Board Game, SICM

Pages: 623-628

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